Archive for the ‘ Destruction ’ Category
I’ve been asked by a few people what will become of my plugins with the release of version 12 of Cinema 4D. -The batch rename plugins appear to work. -Ilay Shpilkin on CGTalk was nice enough to compile a version of LightLister for 12, which I will put up here. For now it can be [ READ MORE ]
User-supplied boolean objects now supported, with partitioning of the finished products[ READ MORE ]
I’ve been working this week updating the destruction plugin. I’ve removed booleans for now, but I think I’ll put them back in as an option, since it offers different options than clipping, which can only do straight lines. Lots of crashes right now related to capping the objects after clipping. Need to find a better [ READ MORE ]
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