I’ve been learning Houdini over the last couple months. It is a really fantastic and powerful program. During the weekends I’ve been focusing on some mograph style particle fx. At the moment, I am working on a setup to do particle goals with a travel path before reaching the goal state.
Here is a WIP.
I have some issues with particles starting on the path without any dampening, but they land on the target correctly, with a nice ease in. There’s also issues with the target rotation settings. I am using Attribute Transfer to set the goal rotation, but that causes some odd pops in the rotation. I think I will have to make a goal rotation vector and then blend between rotational values during the life of the particles.