Started modeling the ear. Only modeled the outer facing side of the ear (Still needs a lot of work). Now need to model the inside (side closest to the head), then attach to the rest of the head. Switched over to VRay render engine, as well.
I have about 6 hours into this so far. Doing it in Cinema 4D, then I’m going to try texturing and rendering in Cinema and Maya to do a skin render comparison. Priorities for me are fixing up the nose and then modeling and attaching the ear. When the model is done, I’m going to take it into Zbrush for detailing.
And with a rough, frontal projected bump map…
Still working on the blade part. The watermarks really bug me, but I’m not ready to purchase yet. Still trying to evaluate the program and determine whether or not I should purchase it.
Didn’t have too much time today to work on this. Focusing on the front part.