I have rewritten my Light Lister plugin for C4D in python. It can be downloaded here:
Light Lister V1.0.1
It is for C4D V12. It will not work with older versions. Because it is python it should be PC and Mac compatible.
One additional treat…
I have left the source code un-encoded in the file on purpose. At the moment there are so few resources available for learning to program C4D plugins in python that I thought interested parties may learn a few things from the code. Please act responsibly with the source code.
I’ve been asked by a few people what will become of my plugins with the release of version 12 of Cinema 4D.
-The batch rename plugins appear to work.
-Ilay Shpilkin on CGTalk was nice enough to compile a version of LightLister for 12, which I will put up here. For now it can be found on this cgtalk thread: http://forums.cgsociety.org/showthread.php?f=47&t=916543&page=1&pp=15
-Destruction will most likely not be developed further by me. Too many other similar plugins out there right now.
-Render Elements will receive an update and some bug fixes, but this will not happen for several months. A lot of things have changed in the SDK and will require some re-writing for this to work.
These are some old COFFEE plugins I wrote a while back. Had some demand recently for them, so I thought I would post them up here:
Batch Rename Materials
Batch Rename Objects
Batch Rename Tags
Fixed a bug when saving Vray render settings. Maps in the environment channels were not being saved correctly. Also added support for new Physical Camera tag options in Vray 1.2
Render Elements 0.6.96 for Mac